Conservative
Most selective. Prefers stability, outputs fewer signals, and SKIPs more often in noisy shoes.
- Higher streak threshold
- Stronger “wait for structure” behavior
- Road extras OFF
Baccarat Signal outputs a Suggested Pick with a confidence percentage, plus an optional Tie percentage. In Standard mode, the app may show SKIP when there is No Edge.
Style changes how the engine reacts to shoe structure. Mode changes whether the engine is allowed to SKIP.
Enter Banker / Player (and Tie if your UI supports it). The engine updates after every hand.
In Standard, the app can show SKIP when the confidence is too weak (“No Edge”). In All Hands, once ready, it will always show a pick (and marks it as forced if it was a no-edge situation).
The Suggested Pick % is produced from a probability model that combines: an anchored prior + weighted signals (recent bias, runs, chop, and optional road heuristics).
The model starts with a baseline prior (Banker-leaning anchor) and updates it using observed non-tie results. Internally it uses a Beta-style anchor and converts to log-odds.
This is implemented with p0 = 0.507 and a “priorStrength” parameter in your engine.
After combining signals, the engine applies a sigmoid (logistic) to produce a probability. The displayed “strength” is derived from distance from 50%.
Strength ≈ |pFinal − 0.5| × 200, clamped to 0–99.
Styles are presets that change the signal weights and gates. This changes how strict the engine is.
Most selective. Prefers stability, outputs fewer signals, and SKIPs more often in noisy shoes.
Balanced engagement. Leans into direction once it forms, but still respects chop detection and gates.
Structure-focused. Adds “road-like” heuristics (zigzag, block pairs, run-break) and blends with Conservative.
Modes control whether the engine is allowed to show SKIP (No Edge) or must always display a pick.
Standard prioritizes discipline. It becomes “ready” after enough non-tie data and may show SKIP when confidence is weak.
All Hands is designed for continuous output. Once ready, the engine never SKIPs. If the base engine would SKIP, it will still produce a pick and mark it as forced.
These simplified examples show the type of structure the engine can detect. Real outputs still pass through gates, so the app may SKIP in Standard if strength is too low.
Observed: BBPPBBPP (pairs alternating)
Road Follower heuristic: “block pairs” signal can suggest the next pair continuation behavior
Standard mode: may show SKIP if overall strength remains below threshold
All Hands: will still show a pick once ready (forced if needed)
Observed: frequent alternation
Engine behavior: “chop” signal may expect switching behavior (depending on last result + thresholds)
Why it matters: filters prevent reacting to one flip; they look at a windowed alternation rate
Observed: long run breaks (BBBB then P)
Road heuristic: “run-break continuation” can briefly favor the new side after a break
Standard: may still SKIP if combined strength is weak